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Killing the map files didn't help; it still says it's receiving map headers from the host, which is one thing. Secondly, the firewall doesn't affect the game (it's disabled from the start), and the game loads and plays intermittently. It's just unclear what principle it follows. Selecting cities and rapidly clicking windows like 1, 2, 3, 4 didn't help; the connecting player still doesn't see the selection. And again, it's unclear what's happening with the messages; when my brother selects a city, my messages don't go through, but in the game, the chat works fine.