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I'm currently studying the skills and specializations of the heroes.
Unfortunately, I don't have enough time to post on the forum.
But here's something amusing.
The specialization in units (regardless of the unit) works in such a way that every three levels, the unit receives +1 attack and +1 defense. That is, the significance of +1 to the characteristics is the same for cavalry and peasants:eek:
In addition, the treasury now gives 250 gold. So, how will this solve the problem when the income is 4000? In the third game, it was almost useless.