Dagger
Damage: 25
Critical hit and sneak attack damage are doubled
Sword
Damage: 35
+4 to hit
4 silver
Axe
Damage: 45
-4 to hit
Successful attacks reduce SP by 1 for one turn. Stacks.
2 silver
Mace
Damage: 35
Dodge -4, ignores 35% armor
2 silver
Beak
Damage: 40
-4 to hit and dodge
Ignores 50% armor
4 silver
Basic two-handed weapons:
Sword
Damage: 50
Hit: +6
6 silver
Axe
Damage: 75
Hit: -6
Successful attacks reduce SP by 1 for one turn, -1 sanity on hit. Stacks.
6 silver
Mace
Damage: 50
Dodge: -6
Ignores 50% armor
6 silver
Basic polearms
One-handed spear
Damage: 30
2 silver
Two-handed spear
Damage: 40
+1 to range
3 silver
Halberd
Damage: 70
+1 to range
-8 to hit
Ignores 25% armor
6 silver
Additionally, for 3 silver each, you can request:
Balance improvement
+4 to hit
Damage improvement
+5 to damage
Special improvement
+5% chance for a critical hit
Decoration
+2 to etiquette
Here you can also get a professional blade sharpening (+5 to damage for 20 attacks) for 3 silver and have a weapon made to order
e si ieu muoir, er mi grans deliuriers