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Rock of Grimheim

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#95
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AstralLein
You could say that after the streaming incident, my mapmaking activity for the fifth game stalled.
And that's really a shame, because your scenarios are always interesting to play. I reread my old comments in this thread. Now, after playing through them, they just seem funny. The map has two Fortress towns and one Dungeon town. Corenek is like Nimue for Inferno; opening the gate can double the army, and while defending in the castle, you have time to do it; you get the Amulet of Mastery for completing a quest. Playing as Corenek with Dungeon troops (as it was in the stream), you are essentially fighting with an army that is at least four times weaker than intended; there's nothing more to say... There are no balance issues, no randomness problems, or anything else.