Church of Anush.
+1 to Faith, +1 to Beauty, and one of the following:
Sylphid's Favor: an extra turn every even phase.
Moen's Favor: immunity to injuries, protection from instantly lethal effects.
Terron's Favor: at the start of the battle, defense and health are combined to form a temporary barrier.
Rufus's Favor: +50% to damage (separate modifier).
Aconia's Favor: the ability to avoid an undesirable event once in each country.
Church of Arselia.
+1 to Faith, +1 to Spirit, ignores the opponent's defense parameter; block does not work against character attacks.
Aconia's Sect.
Character attacks deal light damage, +2 to Faith.
Faith functions as another character attribute, chosen once by the character, while retaining its own effect (-).
Zhyusyiksidzir.
Immunity to negative effects, immunity to water damage, the ability to breathe underwater, +2 to Speed.
Nammu Ai.
Unique quests, +2 to Endurance, +30% to Health.
Shiris.
The first action in battle always has a critical effect, +2 to Luck.
Nanaya.
Protection from undesirable consequences of XXX, +1 to Endurance, +1 to Agility.
Sect of Order.
+1 to Spirit, +1 to Intelligence. The Intelligence and Spirit of the character are summed.
Sect of Chaos.
+1 to Strength, +1 to Endurance. An extra turn if the character is acting alone.
Sect of Harmony.
+1 to Charisma, +1 to Beauty. The player can acquire a companion from the country in which they are located at the time of using this feature (once per game). The sum of the attributes of this companion is equal to the sum of the character's attributes and is distributed randomly.
Raym's Ray.
+1 to Beauty, +1 to Charisma. The Beauty and Charisma of the character are summed.
Order of Arteria.
+2 to Spirit. No additional effects until the character enters the service of Arteria's heart.
Gnosis.
+2 to Intelligence. After exploring three dungeons, the character can invent a unique item.
Miss Cosmos.
+1 to Beauty, +1 to Agility. After exploring "The Storm," the character can come up with three unique skills for themselves.
Lugranism.
+2 to Endurance. Immunity to mind control.
Luensian Ethics.
+1 to Faith, +1 to Spirit. The character's peaceful activities are more effective.
Rinze.
+2 to Beauty. Immunity to mind control, the ability to get one item from each store for free (works only if the character's beauty is not lower than 9).
Risha.
+1 to Spirit, +1 to Intelligence. Talent for magic (if it doesn't exist), three unique spells.
Tevta.
+1 to Strength, +1 to Agility. Defeated enemies leave more loot behind.
Sophia.
+2 to Faith. The player can create an additional character who is the second half of the first.