I'm sending you the psk and psa files.
Here's what I managed to figure out: the teleport and return functions turned out to be simple – a line responsible for this behavior, "ABILITY_STRIKE_AND_RETURN," was missing in "GameMechanics\Creature\Creatures\...\..__.xdb."
There's nothing complicated about the "Faceless One"; you just need to make a few adjustments to the model and skeleton, scale down the model in some places, and do a little tweaking.
This is more or less shown in the videos Expotr_Gr2.mkv and Gr2_To_Homm5.mp4.
The attachment contains an almost finished version; I've added attributes for attack and damage to the animations (I've added attributes to the animation as for a regular attack).
In the Map Editor, enter the path to the dummy file (Null.mb), which you need to extract into the "\Homm5\Complete" folder and specify Global in RootTransform.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков