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The mods for upscaling creatures and heroes have been updated. I also added NTCore 4gb_patch to the archive and supplemented the information in the readme. I also added information to the first post.
The essence of the update: I accidentally discovered that when the camera moves away from a creature, if its texture is not 1024x1024, but 1200x1200, or if it's not 1024x512, but 1200x600, the texture "crumbles." There were probably about two dozen such instances in the mod, so I had to fix them all. Sometimes, when creating the resource, I upscaled from 1024x1024 to 2400x2400 and from 1024x512 to 2400x1200, and I didn't pay enough attention to this.
In the screenshot, the "crumbling" is visible on the right.