I remember when Revan's first mage died on me; I really liked her. In another game, I messed up and lost a dragonborn lady. Since then, I've been creating characters that I don't mind losing.
Because an expansion is like D&D, only better. In a mafia game, you play against other players, but in an expansion, the players are a team whose task is to survive, at least partially. And of course, an expansion is: friendly duels, the opportunity to curry favor with the queen for rewards, being terrified by the fruits bought from a random merchant, the whole team getting wiped out by the owner of an illegal business, exploding while opening a chest, the location of which you found in a note taken from the corpse of an opponent, and much more! It's so exciting!
Yeah, and it's all thanks to your favorite random element?
No, it's all thanks to me.
I should have "looked more closely" at these posts...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
