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Problem with navigating the data folder, or how to do the following.

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5) Please describe in more detail what exactly you did? Did you add the "casting" animation for Rain to them?
*In my mod, Archers have this skill, and everything works fine there.

Added 19 minutes ago
1) The price depends on the unit's HP and is calculated automatically. You can increase the stock in DefaultStats.xdb and, if desired, make it "virtually" infinite.
2) It is not possible to change the hero specializations for creatures (classic) +attack and defense. You can find the parameters of some other specializations and non-standard specs in DefaultStats.xdb, but you can only change the number, not the bonus itself.
4) You can configure the Aura of Horses in DefaultStats.xdb. Demon Blast is considered a Spell (Ability), and you need to look for the number there. Or, Demon Blast is hardcoded in the EXE, and I am confusing it with another explosive ability.
6) The data contains a file with all existing Abilities, including cut but working ones (Immune to instant death/explosion on death).
7) The hero's damage is a percentage of the maximum HP of a creature of the corresponding level. You can adjust the percentage in DefaultStats.xdb, but you cannot change the mechanics.
8) As already mentioned, you can influence the chests with artifacts through DefaultStats.xdb.
9) All texts are located in texts.pak. It is located next to data.pak.
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3) It is better to write in more detail, using an example of what you want to do.
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