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Pavlinchick

Yes, I confess - I'm a perfectionist).

I didn't "cut corners," I just reloaded and skipped that mage altogether.

I just finished this map, and as I understand it, the mage (because I didn't do anything) gave the computer 2,000 water elementals against me, which wasn't pleasant, but oh well.



Added 21 minutes ago

I have mixed feelings after completing the map.

First, I want to note the many videos, texts, and overall narrative; I believe the author put a lot of time, effort, and emotional energy into it, and for that - RESPECT!

Furthermore, regarding the qualities mentioned above, I personally didn't enjoy it; there are many questionable or even absurd words that make you realize you're not in a fantastical fictional world,
but I repeat, the author is great because I'm not even close to being able to create such a map, so my opinion isn't very important in this matter; I'm just sharing my thoughts.

I also read comments that the story is a bit drawn out - I also felt that way, but it's even good in some ways (and there's no way to skip a line in the video when you've already read it twice and are waiting for the next one).

There were no problems with the difficulty of the game because there are two mentors (a separate thank you for this; mentoring for Necromancers is great).
It wasn't difficult to unlock the dark elementals.

I replayed the final battle once because I didn't know that I needed to fight the High Druid without losses or with minimal losses.

Regarding the spiders, the unit is good at the beginning, but I almost didn't use it later; in the final, they just crumbled (about 170 of them) from water elementals, plus the computer actively used their poison ability (how can poison harm the undead, there's simply nowhere for it to spread???) - it's an unpleasant moment, but essentially a minor detail for the finale.
I was also misled by the description, which states that the Necromancer's amulet is needed for the maximum spider increase; I used it once for the increase, and I only learned here on the forum that the increase can be boosted even more, so there were fewer spiders in the finale than there could have been.

In conclusion, the map is good; thank you to the author for the work!

P.S. The mage's riddle is a fly in the ointment; because of it, I almost abandoned the map near the finish line.



Added 4 minutes ago
I'm going to play Hill of the Dead, the author's second map)
Pavlinchick, thank you very much for the walkthrough and detailed feedback! A result of 173 days is quite good; I played it for longer)
The Necromancer's amulet is needed twice to increase the spider growth, to +8 and to +16. I notice that they somehow cause some difficulties for players - possibly due to the acidic blood. But in any case, this unit is a worthy alternative to the messengers)
Well, as for the mage's riddle... I'm glad that it didn't stop you in the end)

Added 7 minutes ago
Alexander1989
Hello everyone! Can you tell me where to find the witch in the Dungeon? I'm a beginner; I've been playing the walkthrough for a long time, it's already the end of the year, and I'm fighting legions in the Dungeon, and the battles take 20 minutes. But I can't find the witch. There's only one tower left, which is guarded by the undead, and I can't defeat them.

Alexander1989, the witch lives in the only witch's hut in the Dungeon)

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