Yes, I admit it - I'm a perfectionist)
I didn't "cut the Gordian knot", I just loaded my save and skipped that mage entirely.
I just finished this map and as I understood, the mage (because I did nothing) gave the computer 2,000 water elementals against me, it was unpleasant, but oh well.
Added after 21 minutesAfter completing the map, I have mixed feelings.
First of all, I want to note the many videos, text, and overall storytelling — I believe the author put in a lot of time, effort, and moral strength, and for that — RESPECT!
Next, regarding the quality of the aforementioned — personally, it wasn't to my liking, there are many debatable or even absurd lines that make you realize you're not in a fictional fantasy world,
but I'll repeat, the author is great, because I'm nowhere near capable of making such a map, so my opinion isn't really significant on this matter, I'm just sharing my thoughts.
I also read the comments that the story is a bit drawn out — it seemed that way to me too, but it's even good in some ways (and there's no way to skip a single line in a video when you've already read it twice and are waiting for the next one).
As for game difficulty, there were no problems, since there are two mentors (special thanks for that, mentoring for Necromancer rocks).
Unlocking the dark elementals was no problem.
I replayed the final battle once, because I didn't know that you need to fight the Archdruid without losses or with minimal ones.As for the spiders — the unit is fine at the start, later I barely used them, in the finale they just fell apart (about 170 of them) against the water elementals, plus the computer actively used their poison ability (how can poison harm the undead, it simply has nowhere to spread???) — an unpleasant moment, but essentially a minor thing for the finale.
Also, the description misled me, where it says that for maximum spider growth you'll need the Amulet of Necromancy — I used it once for growth, and that you can boost growth further I only learned here on the forum, so for the finale I had fewer spiders than I could have had.
In summary — the map is good, thanks to the author for the work!P.S. The mage's riddle is a fly in the ointment, because of it I almost abandoned the map at the finish line.
Added after 4 minutes
By the way, I completed it in 173 days on a hero, I wasn't playing for speed, but still, I think people completed it much faster.
Added after 47 seconds
I'm going to play Hill of the Dead, the author's second map)
The Amulet of Necromancy needs to be used twice to increase spider growth, up to +8 and up to +16. I notice that for some reason they cause players some difficulties — possibly because of acid blood. But in any case, this unit is a worthy alternative to heralds)
Well, as for the mage's riddle... I'm glad that in the end it didn't stop you after all)
Added after 7 minutes
Good day to everyone! Can you tell me where to find the witch in the dungeon 🙏 I'm a newbie, I've dragged out the playthrough, it's already the end of the year, and in the dungeon I'm fighting legions, battles take 20 minutes to play. But I can't find the witch anywhere. There's one tower left that the undead are guarding, and there's no way to defeat them.
Александр1989, the witch lives in the only witch hut in the dungeon)
Сценарии:
"Холм мертвецов"
"Священное древо"