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Finally, I completed this scenario. To do this, I had to reinstall the Gold Edition and apply EWA to it! Only then did it work – on a clean EWA! The scenario is quite tedious, though. I didn't notice any critical bugs. There are some minor flaws. The game crashed about ten times in random places, during battles, and just like that, but not as often as on huge maps, where any reload equals a crash. Here, I even reloaded from quick saves successfully three or four times (only to crash later). I played almost the entire game with machines, and then switched them to Light. I tried for a very long time to get it running (crashes, save file corruption), not to mention actually completing it. But I managed. The scenario is interesting, but you'll have to run around a lot. You'll find answers to all your questions in the tavern once you build it. There was no point where I didn't know where to go or what to do. Everything is clear. I recommend playing it if you can get it running and continue playing on your OS, as my computer was on the verge of crashing many times (it froze and lagged in some places on this overloaded map). In the screenshots, you'll see 2 heroes who were chasing me, me, the main villain, the OS, and Tears (if anyone is interested). The opponents actively cast spells (including summoning), attack with cold, and Garuna uses the Horde's Fury; artifacts cannot be bought and are not found on the roads (everything must be obtained by defeating enemies), especially the top-tier ones. Some quests can be completed but not turned in (i.e., take the next quest with another hero or pass the obtained artifacts to him, and then go for the next quest), as some quests lower your reputation, and I was playing as a paragon of Good. And yes... 12 Phoenixes, guarding the lighthouse near your home castle, will join you every Thursday (this will make it much easier).
This scenario is NOT the one posted here; it was included in the EWA build!