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#56
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Mооnst@r
G0ldiel, 1. In Jogdial.(WindowSimpleShared), the size is indicated as 203x215, but it should be 256x256. In Jogdial.(BackgroundSimpleScallingTexture), it should be 812x860, not 1024x1024.
2. In PlacementBar.(WindowSimpleShared), the size is indicated as 600x165. In PlacementBar.(BackgroundSimpleScallingTexture), it should be 1200x330, not 2048x512.
3. In LogHider.(WindowMSButtonShared), you need to specify Scalling in LogHider2_Normal.(BackgroundSimpleTexture).xdb#xpo inter(/BackgroundSimpleTexture)"/> where Normal and MouseOver are.

P.S. In CombatReplayScreen, you also need to make the necessary changes for Jogdial so that it is displayed correctly when viewing and editing a combat replay.

P.P.S. In the resources, in the CreatureCountHolder folder, all ...(WindowSimpleShared) for these resources have been deleted, where SingleBackground.(BackgroundSimpleTexture).xdb#xpo inter(/BackgroundSimpleTexture)"/> is specified, and Scalling is missing.
1-3, everything worked out; I understood what needs to be written in certain cases in BackgroundSimpleScallingTexture in connection with WindowSimpleShared and other points as well. With CreatureCountHolder, my mistake was that I wanted to figure out the gold first and didn't pay much attention to the rest. But there are nuances there. In short, everything works now in all areas, thanks a lot for your help.