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Some changes have been made to the skill wheel today, but for now, this only applies to racial skills.
In the old wheel, racial skills usually appeared randomly, and to obtain, for example, Experienced Warlord, you only needed to have the Counterattack Basics. Now, all racial skills have some kind of connection to each other (for example, to obtain a skill in the Fire Vengeance gate branch, you need Hellfire). The racial skill itself will replace one of the existing skills in the wheel – usually, racial skills were displayed in the upper right corner. For example, Necropolis heroes will lose the ability to obtain the "Leadership" skill (this also required changing the standard set of skills and abilities for Markel).
When leveling up a racial skill, the player will have a choice of 7 skills. For example, for Necromancers: Standard skills - Eternal Slavery, Banshee's Cry, Cold Steel, Special (certain skills are required to unlock) - Harbinger of Death, Spiritual Bond, Master of the Dead, Grave Chill.
All of this is being done to increase the usefulness of the racial skill.
In fact, this idea came to mind after playing 5.5, but there, not all classes could learn the racial skill and abilities; this will definitely not be the case in "Era of the Seventh Dragon."
That's all I can say for now.