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Upscaling of creatures and heroes.

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#13
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I believe the criticism regarding the shadows and dullness is justified. The mod has been updated. All textures, without exception (except for the griffin, but more on that below), have had their color correction adjusted. Some changes have also been made: Several textures have been replaced with the appropriate size. The texture of the Cyclops-Undead has been corrected. For some reason, the site upscaled it differently than all the others. Fortunately, there were no empty spaces in the texture. I ran the original through the process again, and it worked. I added to the description of the readme text file in the mod archive. I replaced all the screenshots in the mod archive (and in the first post as well). An unpleasant situation occurred with the griffin. After the upscaling, black pixels appeared at the tips of its feathers. I didn't want to leave it like that, and I didn't want to borrow from the other mods being compared (the 2k blurry original), as it wasn't worth it. I tried a few other upscaling resources, but nothing produced an acceptable result. I left the griffin in its original form. Defect