In Search of Wuldralam - update v.2.0:HAVE A NICE GAME!
- Completely changed the in-game name
- Fixed the main script responsible for ending the game (the only nuance: the check occurs at the beginning of each new day, so you need to skip a turn for the script to work)
- Slightly adjusted the balance: easier start, more difficult final battle
- Fixed some typos
- Made cosmetic changes to the map design
- At the request of the players, a lost skill point was returned
- A reward was added for additional quests
- Changed the specialization of the main hero
- Fixed the import of the main hero's icon
- Additionally, some of the previously available spells were prohibited
- Some other changes
P.S. I finished it. It's quite gloomy, but I had a good fight. Let's say... a good one (if you don't dwell on the visuals). I didn't understand why the gremlin didn't give me a reward for the Manticore. Or maybe I received it, but didn't notice? Anyway, it doesn't matter. I liked it. I didn't even need the Master of Artifacts branch; I didn't use any minions at all. As a beginner, I give it a solid four. Thank you for the game.