Skip to content
User Avatar
#991
Auto-translated
vova2112
There's an issue with DDS textures – some compression types have a quirk regarding the aspect ratio, and I'd recommend changing the texture size in the DDS file by a few pixels so that the ratio is approximately 2, 4, or 8 (I don't remember exactly). For example, if the working size in the game is taken from the "......(Texture).xdb" file and is 414x154, then the texture should be made 416x156.

The texture was 1035x256, but I redid it to 1024x256, entered the new parameters, and everything started working. I thought about it, but I was too lazy to check myself. Thanks to everyone.

Statistics

Welcome our newest member: leyu