Claymore Damage: 100 Requires two hands. 55 rem Welfer Sword Damage: 60 Accuracy +5% 65 rem Round Shield Block Chance: 20% 7 rem Triangular Shield Block Chance: 30% SP -1 30 rem Traveler's Boots +1 to SP 30 rem Plate Boots +5 to defense 9 rem Throwing Knife Damage: 25 Range: 5 Slot: other. If the target's health is below 20%, damage is tripled. 10 rem | Traveler's Robes +5% to dodge 13 rem Leather Armor +10 to defense. 25 rem Steel Armor +20 to defense. -5% to dodge. 35 rem Quiver of Arrows [15/15] 5 rem Bandages [3/3] Removes the bleeding effect from the selected target. 5 rem. Antidote [3/3] Removes the poison effect from the selected target. 7 rem. Aqueous Ammonia Solution Removes the paralysis effect from the selected target. [3/3] 4 rem. Heat-Resistant Ice Removes the burning effect from the selected target. [3/3] 15 rem. | Adventure and Exploration Goods. Everyone's Knife Damage: 30(0) (against unnamed intelligent enemies). 177 rem. Hunter's Knife Damage: 30(0) (against monsters). 177 rem. Thirst Knife Damage: 50 Attacks drain 1 AP from the enemy. 177 rem. Knowledge Knife Damage: 50 Each unit of damage dealt is converted into experience, and 1000 experience points can be spent on +1 to a characteristic of your choice. 177 rem. Anywhere Knife Damage: 50 After making an attack, the character moves to a random cell on the map. 177 rem. Nurse Knife Damage: 50 Making an attack removes negative effects from the character and restores 50 health. 177 rem. Pheasant Knife Damage: 777 Breaks after the first attack. Cannot be protected from destruction. 177 rem. |