Origin Male Strength +1, Endurance +1, Perception +1, Agility +1, Luck +1. Margel +1000 gold, artifact. Belief Church of Anush Base effect: +1 to Faith, +1 to Beauty, Terron's blessing: +50% to Health. Church of Anush +5 to Faith. Savings 730 gold | Characteristics Strength: 2 Endurance: 2 Perception: 2 Agility: 2 Luck: 2 Spirit: 5 Intelligence: 5 Speed: 1 Faith: 7 (9) Beauty: 5 Charisma: 5 Parameters Health: 150 (225) SP: 2 (3) Initiative: 12 Accuracy: 60% Evasion: 10% Will: 10 Damage (BB): 100% Critical Chance: 10% Attractiveness: 50 OD: 11 Skills Priest (Church of Anush) - Immunity to body modification. - Immunity to mind control. - Willpower checks are twice as strong. Active Abilities Healing+ Removes negative effects from allies in an area of 1+1 and restores all health (requires OD, no range limit). Resurrection+ During battle, brings a fallen character back to life (requires OD, range: 10). Purification+ Expels undead, demons, etc. in an area of 1+1 (willpower check, requires OD, range: 15). | Equipment Weapon 1: Shield/Second Weapon/Spare Weapon: Kingslayer (Dagger) Damage: 50; guaranteed to kill monarchs and city rulers - ignores their evasion and other defenses, but not protection from other characters. Head: Cool bandana (protection from the first damage taken in battle) Body: Priest's Robes +1 to Faith, +50% to negate negative spells (requires corresponding belief). Shoulders: Hands: Mufigur Gloves Damage against monsters +50% Feet: Margel Boots +1 to SP; immunity to effects that restrict or slow down movement. Accessory 1: Healing Talisman +1 to Faith, healing can be used without spending OD (requires corresponding belief). Other 1: Inventory Dwelling |