Skip to content

Hill of the Dead

User Avatar
#49
Auto-translated
IchGViji
Regarding the difficulty – specifically concerning the demons – both the brown and orange factions, in my opinion, have already reached an optimal balance, and I don’t see any reason to change them at the moment. They can still pose a threat to the player, especially if the player delays capturing castles or if the map starts with an unfavorable setup for the player, as was the case in my test of the latest version. As for the turquoise faction, I can agree that there is room for adjustment, although again, I don’t think it’s critically necessary, since the main focus of the map is on fighting the orange and brown factions. I’ll think about what can be done – I’ll give Kaspar some more troops, adjust the leveling, or even add an additional hero for the turquoise faction.
There’s no need to overcomplicate things, invent, or redo anything. Just increase the weekly growth rate so that the feeling of a leisurely stroll disappears.
Всегда играю на Г.