Title
diary
Notes from the Calcite Front
States
Calcite. Homeland. Enemy. Goal.
Asuguh. Will stand for centuries.
Tung. Friendly and strange people, the world has lost something interesting. The fashion for masks is fading.
Harran Empire. Not our rabble undead.
Nepheria -- our normal undead.
Larsidan -- the worst place in the world, all sorts of faceless rat snipers spread from there.
Mindjin -- sunk. We're going there.
Margel -- we're going there.
Cities of Calcite
Shina -- an outpost. Captured. Almost destroyed.
Cities of Asuguh
Sizki -- it's Sizki.
Onkaih -- mountain smartasses.
Enlil -- a place of strange people, they should be encouraged with more bombs.
Mufigur -- Erika's favorite city, where nothing happens, only monsters roam behind the walls.
Niniamat -- the western front, our navy. A city of strange shops.
Ruzaniel -- Haven of Shiris, I hope it returns to its former life.
Faris - the best warriors come from the local athletes.
Sugar - the best place in the world. At the moment.
Shingen -- it exists, but it's almost gone.
Beliefs
Aconia -- a popular sect, something about light and dislike of aliens. Let the theologians sort it out. It seems that the followers are usually a little... off.
Felicianism -- I can't believe such a vile thing exists. Those who adhere to it should not even be beheaded, but rather scaphized or fed to rats. Calcite will be free -- and from this belief first of all.
Abomination -- it is what it says. Something like Felicianism in terms of vileness, only this is for the common people -- so that they become zombies with the sole purpose of stabbing someone in the back before they die.
Nammu Ai -- ours, dear to us. Top-1.
Shiris -- ours, dear to us. Top-2.
Nanaya -- ours, dear to us. Top-3.
Anuzish -- the basic faith, nothing bad, only good, the followers are usually simple, normal people.
Arselianism -- for deranged butchers.
Mad Love -- Lampr's madness. How he lives with her and doesn't realize how bad things are for him is unclear.
Artery -- an alien goddess. Goddess of love, but I don't think she's even close to our Nanaya.
Luna/Selene -- mumbo-jumbo, a strange goddess with strange and rare followers.
What's happening in Shina?
House of Cherry -- very human.
House 69 -- good for a temporary stay.
What's happening in Sugar?
Oda's Workshop -- closed at the time of greatest need, we condemn it.
Market -- expensive and useless.
Delights -- useful and reasonable. They removed the kiss, there is something to think about.
Wolf's Court -- it works. It's a pity you can't take a pet to the briefing, and a wolf won't outrun a horse.
Transportation Station -- it works, even too well for a frontline location.
Administration -- a place for Argos' feasts, he comes up with his plans there after liters of wine and kilograms of meat.
Our operations:
Day one, diversionary
Successful operation.
+ The citadel was blown up, 19 heads were obtained, Lampr joined.
- Ginza was lost, the General was injured.
Conclusion: change the tactics of fighting Ginza. Don't get caught in the avalanche????
Day two, assault
Successful operation.
+ Shina was captured, Karinas were scouted, damage was done to the fortifications.
- None.
Squad 69
Genza -- Zibaba. Vice-commander. Chatterbox. In situations requiring a peaceful solution, his opinion should be considered a priority.
Old-timers: Scar, Zenus (Kamidoriy), Illiman, Gonor, Kamistella, Ferrus, Lampr, Bibis and Beavis.
Newcomers:
Atim -- healer, decent shooter. Requires all kinds of cover.
General -- retired, due to magical talent and good physical characteristics -- a big loss.
Ki Arururi -- new healer. Inadequate, negatively affects the morale of the squad. Possesses the Shaitan-pipe from Naoi. I'm not firing her yet, because a healer is needed, I'm keeping an eye on her. Update the information after the first mission.
James Dabi -- another sailor. They promised a nimble guy with a pistol. If he doesn't die on the first mission, then he really can do something. Personal qualities are questionable, update.
Eresh -- Kamistella's pet, looks strong, silent. Loyalty to the mistress is obviously higher than loyalty to the squad or Asuguh. Since a mage needs cover, everything is fine.
Other forces of Asuguh
Shooter 87. Noticed in an improper relationship. Killed Sheila. Killed by me. The investigation is postponed.
Sledak -- he has a strange way of thinking, but at least he doesn't interfere with the work.
Faineant. Artist. Bibivis' owner. Follows the squad as a civilian. Lives in a separate tent -- I don't understand if this is a privilege or not.
Cherry and guards x2. The press needs protection. It's always more fun with military journalists, and Ferrus isn't working.
Baldr
Serberia -- there's madness going on there, it's not surprising that Lampr... is like that.
Sophia -- Gonor's sword, and also a lover of breaking the fabric of reality. And she also has iron watermelons.
Albert -- a loser.
Kleona -- a nobody with the effect of a grandmother.
Father Eir -- von Walravn. His friend betrayed him and he died. It's not surprising that Eir went crazy.
The enemy
Calcite warriors. Encountered 14, destroyed 12. Strong, unskilled, fall for provocations. If they survive the first battle, they become dangerous.
Shooters. Encountered 7, destroyed seven. Weak, dangerous for the rear and when finishing off.
Ginza. Strong, fast, cunning. A fugitive. Requires massive fire from shooters and finishing off by strong fighters. It is necessary to create an illusion of safety for him in order to avoid escape.
Kurva -- Kurva. An ideological bitch. No weaknesses. Dangerous in herself and in a group. Destroy... with explosives. Or with a couple of dozen mages and shooters.
Assassins -- flimsy little rats, if they don't die from a strong wind, they can cause problems. Fight with area-of-effect spells.
Mage -- creates sand and storms around him, desert equipment negates most of his abilities.
Commander -- extremely resilient, in the company of melee fighters, moderately unpleasant, in the company of shooters, worse. In any case, the priority is to destroy subordinates, depending on the tactical position.
Larsidan sniper -- a fanatical bitch, daily fiddling with the extension on his despicable crossbow. Range -- maximum. Fight only with strong and fast melee fighters. Nimble ones won't reach, the rest won't get there.
Eight ancient obelisks -- our secondary goal.
89, I think, that's what it was in the old version, I didn't count.
e si ieu muoir, er mi grans deliuriers