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Hill of the Dead

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#48
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Regarding the difficulty – concerning the demons – both the brown and orange ones, as I see it, have already reached an optimal balance, and for now, I don’t see any reason to change them. They can still pose a threat to the player, especially if the player delays capturing castles or if the map starts with an unfavorable setup for the player, as was the case in my test of the latest version. As for the turquoise faction, I can probably agree that there is room for improvement, although again, I don’t think it’s critically necessary, since the main focus of the map is on fighting the orange and brown factions. I’ll think about what can be done here – I’ll give Kaspar more troops, adjust the leveling, and maybe even add an additional hero for the turquoise faction.

Сценарии:
"Холм мертвецов"
"Священное древо"