Origin Skryme +3 to Strength, +2 to Endurance, Health and Damage are doubled, OD and Willpower are halved. Alignment None. Guild None Savings 0 gold | Characteristics Strength: 8 Endurance: 8 Perception: 5 Agility: 5 Luck: 1 Spirit: 1 Intelligence: 1 Speed: 5 Faith: 1 Beauty: 1 Charisma: 1 Parameters Health: 300 (600) SP: 6 Initiative: 20 Accuracy: 75% (80%) Evasion: 25% (35%) Willpower: 6 (3) Damage (BB): 250% (500%) Critical Chance: 5% (10%) Attractiveness: 10 OD: 3 (1) Defense: 50 Skills Bestiality Skill in handling any non-technological weapon and equipment + 5% critical, evasion, and accuracy when using it. Guard (learned in the service of Faineant) Takes on attacks aimed at the target if standing on an adjacent cell. | Equipment Weapon 1: Bibis' Great Axe Damage: 100 Shield/Second Weapon/Spare Weapon: Asuguh Shield Block Chance: 30% Head: Bibis' Horned Helmet Critical against self -50% Only Bibis. Body: Asuguh Armor +20 to Defense. +5% to Evasion. +1 to Willpower. Shoulders: Arms: Bibis' Bracers Defense +15 Only Bibis Footwear: Bibis' Plate Boots Defense +15 Only Bibis Accessory 1: Other 1: Inventory Dwelling |