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I always level up Leadership and Attack.
In Leadership, I usually choose troop gathering, aura of speed, and battle frenzy.
In Attack, there are three possible development paths:
1. Battle frenzy, stunning strike, devilish strike.
2. Battle frenzy, retribution, and something else, such as tactics, archery, or stunning strike, depending on what you prefer or what suits the specific situation.
3. Archery, fire arrows, and something else (if you're developing a ballista with triple shot).
It's also possible to develop war machines, usually including a ballista and triple shot.
Luck: soldier's luck, magic resistance, and barbarian luck (especially effective against warlocks).
And some kind of magic dampening, or if available, education or summoning skill. You can also sometimes skip developing war machines and instead focus on defense or logistics.
P.S. Logistics can also be taken instead of luck.