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Heroist, excellent posts 👍
It's like I reread the entire expansion (everything related to Asmidul) without having to scroll through hundreds of pages, and it's also humorous and has an interesting narrative style.
Added 16 minutes ago Heroist
(+401)
1: +1 to Dexterity 2: +1 to Intelligence 3: +1 to Luck 4: +1 to Intelligence 5: +1 to Charisma 6: +1 to Perception 7: +1 to Dexterity 8: +1 to Luck 9: +1 to Charisma 10: +1 to Intelligence 11: +1 to Spirit
Added 7 minutes ago Author
If I understand correctly, the character cannot be removed from battle until only one remains?
If a character's health drops to zero or below and no one heals them, they are defeated. This ability prevents this and allows them to return to the battle as if nothing had happened after the battle ends without external help.
Author
Health does not drop below 1
Here, I was thinking about maximum health in the context of permanently reducing features (like Lampra's). You won't be able to move with zero health.
Author
I didn't understand - is there a skip and an OS update now, or can we continue at a normal pace?
If I haven't forgotten anything, then the OS is only left for Genza and Ferrus. When the guys in Sugare finish with today's tasks, the OS will be updated, and they will have new events. If you don't plan to go there, you probably don't need to skip to their time for now.
Author
Absolutely to all? Including injuries, hypnosis, etc.? Or are there "some nuances"?
By negative effects, I usually mean things like bleeding, burns, etc. Injuries, diseases, and curses are another category.
Added 2 minutes ago AstralLein
– Perhaps our side wants to surprise the enemy, – suggested Camistella, – no one in Calcite expects a cavalry raid... mm, but so many horses aren't needed for a raid. There is also the option of a mass retreat as a last resort.
- A mass retreat to where? If these walls fall, the Calcite Barbarians will come to Enlil...