Origin Calcite +3 to Endurance, +5 to Will (defensive rolls only). Male Strength +1, Endurance +1, Perception +1, Agility +1, Luck +1. Conviction Mad Love Immunity to negative effects; extra turn; equipment and decorations do not increase parameters or characteristics and grant no passive effects. Path of Air Savings 0 rem | Characteristics Strength: 7 Endurance: 5 Perception: 10 Agility: 10 Luck: 2 Spirit: 1 Intellect: 1 Speed: 20 Faith: 9 Beauty: 3 Charisma: 1 Parameters Health: 225 SP: 21 Initiative: 50 Accuracy: 100% Evasion: 50% Will: 6 (11) Damage (BB): 200% Crit Chance: 10% Attractiveness: 30 AP: 3 Skills Saber No penalty, has crit. Alien Saber - Extra attack. - Parry (5% chance per point of perception but no higher than 50%). - The character avoids an attack that would drop their health to 0 or below. Cooldown: 1 phase. Inferno The character's attacks cause burn and deal +100% fire damage; fire spells deal double damage. Gigaflash The character's attacks apply burn and blindness to all enemies on adjacent (+2) tiles, bypassing resistance. Nuclear Fusion Resistances (but not immunities) and other forms of damage reduction against fire attacks are ignored. Attacks deal permanent damage. Master of the Baldr School +1 to OS. Can teach others the Baldr School in exchange for OS (spent by both student and teacher). 1 OS goes toward unlocking the path, and 1 for each of the three skills. Fire Retribution If health reaches 0 or below, deals 50 points of permanent fire damage to all characters within 25 tiles of self and destroys their equipment. Burning Magic The character is immune to spells and cannot use them themselves. Burning Matter The character's attacks destroy whatever they come into contact with. Active Skills Nuclear Catastrophe The character explodes, dealing 1000 points of permanent fire damage to everyone within 25 tiles of self + destroying everything there. | Equipment Weapon 1: Indestructible Saber Damage: 50 Does not break. Shield/second weapon/spare weapon: Head: Body: Shoulders: Magic Cloak Protects from the sandstorm effect. Hands: Boots: Desert Boots Protect from the quicksand effect. Accessory 1: Other 1: Pocket portrait in an indestructible frame Inventory Dwelling |