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🍁Nine Ancient Obelisks

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#6430
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Origin
Cororat (Marcellus)
Skill of a sailor, merchant, musician, singer, or artist, +1 to beauty, +1 to charisma, +1 to faith.
Male
strength +1, endurance +1, perception +1, agility +1, luck +1.

Conviction
None. 

Guild


+3 to endurance, +2 to perception. 

Savings

0 rem

Attributes
Strength: 2
Endurance: 5
Perception: 4
Agility: 2
Luck: 2
Spirit: 1
Intellect: 6
Speed: 1
Faith: 2
Beauty: 3
Charisma: 2

Parameters
Health: 222
SP: 2 (3)
Initiative: 12
Accuracy: 70% (77%)
Evasion: 10% (25%)
Willpower: 6 (7)
Damage (BB): 100% (115%)
Crit Chance: 10% (15%)
Attractiveness: 30
AP: 9 (10)
Defense: 23

Skills
Sailor
No penalty in sea battles, water resistance +25%.
Healer
In exchange for 1 AP and a UMNS (universal medical supply kit), the healer can bring a fallen character back to life or cure a fresh injury (separate action).
Herbalist
The character can use medicines from their inventory without needing to place them into another's slot. 
Bow
No penalty, crits available. 
Mastery (Bow) 
+5% to accuracy, +5% to evasion, +5% to critical damage chance for the chosen weapon type. 
Welfern Sword
No penalty, crit available.
Control
The character attacks all opponents that appear on their line of attack.
Dexterity
SP +1
Thrown Weapons

Equipment
Weapon 1: Masterfully crafted bow
Damage: 50
Range: 10
Shield/secondary weapon/spare weapon: Masterfully crafted Welfern sword
Damage: 70
Accuracy +10%
Head: Asugukh helmet
Evasion +5%
Body: Asugukh armor
+20 to defense. 
+5% to evasion. 
+1 to willpower. 
Shoulders: Magic cloak
Protects against the sandstorm effect.
Shoulders.
Hands: Asugukh gloves
+15% to damage (BB), +3% to accuracy, +5 to defense.
Footwear: Desert boots
Protect against the quicksand effect.
Accessory 1: Cororat medallion
+1 to AP.
Other 1: Quiver of arrows
[15/15]

Inventory
Collage of two photographs

Sturdy rope

Asugukh pauldrons
+1 to willpower, +5 to defense.

Asugukh boots
+1 to SP.

Quiver of arrows
[15/15]

Quiver of arrows
[15/15]

Bandages x3
[3/3]
Remove the bleeding effect from the selected target.

Antidote x3
[3/3]
Removes the poison effect from the selected target. 

Aqueous ammonia solution x3
Removes the paralysis effect from the selected target.
[3/3]

Heat-resistant ice x2
Removes the burn effect from the selected target. 
[3/3]

Universal medical supply kit x9

Asugukh diary

Dwelling

Attachments 1
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсира