Origin Enlil: beauty +2, faith +1, agility +2. Male: strength +1, endurance +1, perception +1, agility +1, luck +1. Conviction Church of Anuzish Base effect: +1 to faith, +1 to beauty and immunity to injuries and protection from lethal situations (e.g., traps) and effects (e.g., assassin skills). Guild +2 to endurance, +2 to strength, +1 to agility. Savings 100 rem Burns -160 health | Attributes Strength: 4 Endurance: 4 Perception: 2 Agility: 5 Luck: 2 Spirit: 1 (2) Intellect: 7 Speed: 1 Faith: 4 (5) Beauty: 4 Charisma: 1 Parameters Health: 200 (250) SP: 2 (4) Initiative: 12 Accuracy: 60% (63%) Evasion: 25% (40%) Willpower: 6 (7) Damage (BB): 150% (175%) Crit chance: 10% (13%) Attractiveness: 40 AP: 9 (10) Defense: 20 Skills Bow No penalty, crits available. Merchant Cost of goods and services -20% Entrepreneur In exchange for AP, the character receives a certain amount of money or items (depends on circumstances). Active Skills Healing: removes negative effects from an ally and restores all health (requires AP, no range limit). | Equipment Weapon 1: Masterfully crafted bow Damage: 50 Range: 10 Requires both hands. Shield/second weapon/spare weapon: Masterfully crafted Welfern sword Damage: 70 Accuracy +10% Head: Asuguh helmet Evasion +5% Body: Shoulders: Asuguh pauldrons +1 willpower, +5 defense. Hands: Asuguh gloves +15% damage (BB), +3% accuracy, +5 defense. Footwear: Asuguh boots +1 SP. Accessory 1: Wedding ring +1 spirit, +1 faith. Other 1: Quiver of arrows [15/15] Inventory Quiver of arrows (15/15) Quiver of arrows (15/15) Dwelling Location: Enlil Decoration slot 1: ??? +30 health. Decoration slot 2: ??? +3% accuracy. Decoration slot 3: ??? +1 SP. Decoration slot 4: ??? +3% evasion. Decoration slot 5: ??? +10 defense. Decoration slot 6: ??? +1 AP. Decoration slot 7: ??? +3% critical damage chance. Decoration slot 8: ??? +10% BB damage. Decoration slot 9: ??? Cost of goods and services -10% (stacks with Merchant). Decoration slot 10: ??? +20 health, +2% evasion, +2% accuracy. Safe 10000 rem. Mailbox ... |
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- Oh, I see. My bad, then. Wish I had some kind of flashy name like that too... And imagine this situation — we win brilliantly and we all get promoted to the highest rank. You'll be General General, ha-ha! Alright, just kidding around, trying to lighten the mood a bit. You probably don't remember me, but I once visited your shop, bought a nice saddle there, still holding up great. Didn't expect to see you here, thought you'd leave like many colleagues did, but here you are. If someone told me a year ago we'd be jumping off the wall into Shina together — I'd never have believed it. That's life's wheel for you.