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[HMM II TOURNAMENT OFF] The Tsar's Will.

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Let me clarify a few things upfront: 1. I didn't put much effort into assigning fast units to specific heroes (which is why my result was improved by 3 days). 2. This is my first time participating, and I might not be aware of all the global rules for completing the game. After struggling to write the description up to the 3rd day, I realized that I'm not much of a writer, and my memory is terrible – I don't remember minor details (which hero took which pile of gold, etc.). I'm posting the save files; they should make my Walkthrough clear. Here are the key points: On the first day, be sure to buy a Sorceress. After the fairies, Sandro goes straight to the Necropolis village without getting sidetracked; we build a Castle there and buy a hero. Luna, who has the Boots, surrenders, and we buy her back at the Necropolis Castle. We transfer the Boots from Luna to Sandro, take the skeletons from him, surrender at the Riders, and buy units at our home Castle. On the next day, we build a Shrine, transfer all the skeletons back to Sandro along the pre-built chain, and, after taking the Shovel, we go clockwise along the road, without getting sidetracked by minor things (Hydras - Zombie Mutants - Fairies - 2 piles of Gnomes - Zombie Mutants - we buy Djinns - Gnomes - Goblins - Archers (enough now) - Orcish Leaders). Due to my slow pace, I managed to have a secondary hero get the Scroll of Knowledge and the Helmet of Anduran and surrender at a nearby computer. This wouldn't be possible in a 9-day Walkthrough. When Sandro reaches the Necropolis Castle (the second-to-last day), we take the skeletons from him, the artifacts from the hero who surrendered, we defeat the Riders, and we take two more artifacts. On the last day, we transfer everything to Sandro and defeat the Archers. With a hero specifically positioned near the market, we exchange all resources for Mercury. If you have any questions, feel free to ask. Please forgive me for this technically poor Walkthrough.
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Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.