In Cerberia, we, on the contrary, went all-in and died on a simple quest.
In Reima-1, there was a terrible dungeon, and then Nairu was ambushed during an assault on a bar and we lost.
In Reima-2, we mostly just PvP'd.
In Lungwort, we wiped out the entire party on the first quest because we listened to an allied NPC.
And the fruits of Tiara are simply legendary.
In short, trash, pain, and humiliation have always reigned in the expansions, and there is absolutely no way to guess which character will be injured next, blow up on a chest, or be raped by pirates. Neither build, character, role-playing, nor even a forum nickname will save you. It happens to everyone, basically.
e si ieu muoir, er mi grans deliuriers