Added 14 minutes ago
Before the tournament, Erika decided to first visit the equipment shop, after reviewing the transport schedule.
The equipment shop was an unremarkable-looking building with an equally unremarkable salesperson. The items on the shelves were as follows:
Desert Boots
Protects against the quicksand effect.
80 gold
Magic Cloak
Protects against the sandstorm effect.
Shoulders.
50 gold
Smoke Bomb
Allows you to avoid a battle with desert bandits (1 time).
Other.
80 gold
Sound Bomb
Allows you to avoid a battle with desert monsters (1 time).
Other.
80 gold
Snake Ring
Immunity to poison.
Accessory.
160 gold
Talisman of Light
When the character's health drops to zero, the talisman is consumed. After that, the health is fully restored.
Other.
250 gold
Talisman of the Sky
Resets the first spell applied to the character. Works 1 time.
Other.
180 gold.
Talisman of the Earth
Resets the first attack applied to the character. Works 1 time.
Other.
180 gold.
Desert Armor
+15 to defense
+10% to fire resistance
+5% to dodge in the desert.
+3 to will saves in the desert.
180 gold
20 gold.
[3/3]
Restores the character's health out of combat.
Three uses.
100 gold.
Flask of Restorative Water
Restores 100 health to yourself or an ally on an adjacent square.
Three uses.
Other.
150 gold.
Flask of Cleansing Water
Removes negative effects from yourself or an ally on an adjacent square.
Three uses.
Other.
75 gold.