- The Void is a good thing, the main attribute of our world if we believe the theologians. Let's go.
Kamistella and Faineant make their way to the Labyrinth of Fate, where the artist soon explains the rules of the upcoming event.
- This is a team game with two groups. The first - the ladies, whose task is to escape the labyrinth and preserve their honor. The second - the scryms, whose task is to strip them of that honor. The labyrinth is full of traps and all sorts of things the ladies can use to defend themselves against the scryms. Now let me introduce you to the participants, both male and female.
Ladies
Priestess
Reason for participation: ordinary pods no longer work on her.
ND: none.
Special traits: cannot be "killed" at night.
Librarian
Reason for participation: through her fault, one of the books from the great library was lost and later ended up on the black market; I bought it and offered to return it in exchange for her participation in my event.
ND: heals the victim of a "killing" with magic.
Special traits: if she is left alone, her vote counts as 2.
Housewife
Reason for participation: her husband is going through financial difficulties and she really wants to help him.
ND: learns the team of the chosen player.
Special traits: none.
???
Either the player's character or a mysterious fourth participant.
ND: protection or block, at choice.
Special traits: none.
Scryms
Bibis
Reason for participation: wants to find his love here, wears a helmet because he is shy.
ND1: "kills" a target, ignores healing.
ND2: "kills" a target, ignores protection and block.
ND3: gives the target -1 to the sum of votes against her.
Bivis
Reason for participation: in search of money.
ND1: "kills" a target.
ND2: learns the target's role, can only be used once per game.
ND3: blocks the target.
Team ND of the scryms: "kill" a target, ignoring protection, healing, block, and immunity to "killings." Can be used once per game.
Player list:
1.
2.
3.
4.
5.
6.
Rules: standard mafia rules; clues are given on the profile.
you forgot mana
