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Across the seas, across the waves.

#32
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The criterion is simple: is it fun to play or not? Of course, this is a subjective feeling, but there are also objective aspects. For example, design, balance, and so on. And most importantly, do you want to replay the map or not? I've seen many interesting maps that I played once and forgot about, and there's no desire to return to them. This especially applies to maps by some well-known authors, who, in my opinion, suffer from misanthropy and ultimately encourage the so-called "console heroes" among players. Sometimes, authors forget that "Heroes" is primarily a strategy game, where you need a castle, enemies, and all that, and wandering around and mindless killing should be secondary. In general, the game should bring pleasure, not a headache. I wish all authors creative success.