- This is quite an interesting item, and I can even afford it. I might buy it after looking at all the products. Back home, warriors, though not just them, often get various piercings. However, the tradition and the skills of the masters are now in decline.
- And it's just... for sale? I don't know how you got it, but if a random person buys it, they're in for a lot of trouble. And why can't it be removed – is it glued, bolted, or is it some kind of magic?
- In the Temple of Shiris, they would probably buy them for hundreds of thousands. Unless they are disposable.
- Well, next, we have this...
Em. The character learns to enjoy taking damage. -10% incoming damage. 100 rem.
Ess. The character learns to enjoy dealing damage. +10% outgoing damage. 100 rem.
Eromaster. The character learns to leave their partners completely satisfied. 100 rem, January 8th.
Secret slot. The character unlocks an additional slot in which they can secretly carry items. 100 rem.
Self-expression. If this skill is present, the character who has an empty body slot (including the absence of conditional content) receives an additional turn in each phase. 300 rem.
Shibari. If this skill is present and a rope is in the slot of another character, it can take an opponent out of the battle if its strength is higher, and also if this action is successful (base accuracy: 30%). 100 rem.
Sonata Realm's Artificial Slit. +1 to stamina and mood if this item is with character M and is used regularly. 200 rem. 3 pieces available.
Wooden horse. +1 to stamina and agility if this item is used and occupies a decoration slot in the house. 30 rem.
Girthablu's Poison. Mechanically useless, but allows you to get much more pleasure from a certain activity. Free after each purchase.
Genza came here at a different time and found a woman instead of a man.