The idea behind the mod, not the work of Andrey. We need to focus on the Nagas. They are a lore-based faction in Ashan, but we will make them imbalanced elementals "because that's how they were in Heroes 3." Unfortunately, I don't have the skills to implement factions in the fifth game. I'm a complete novice in that area. I'm just a lore expert, texture artist, and inspirer for creating mods, sometimes even a sponsor.
In my ideal world, which I hope will come true, Ubisoft will release Heroes 8, featuring 10 factions: 8 from the fifth game, the Nagas, and the Void Necropolis, which they wanted to implement but couldn't in the seventh game.