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I still laugh like a pack of hyenas when I see the angels. They're still tier 5 units, lol. In the old setting, they were completely different – just buff, bearded guys with wings and crooked swords, but these glowing things and floor-length robes came from the Ashan parts.
Color profiles don't really help because the problem lies in the design; decorative objects compete with gameplay elements in terms of importance. Yes, you need to memorize everything and get used to it; it will be easier later, but there are already questions at the beginning. But the object highlighting is a good idea.
And regarding the super large, clear, and understandable interface with very convenient and large buttons, I can assume that in the mobile version of the game, the element of randomness will have a huge impact. Here, on PC, it's hard to figure out what's happening and who all these people are.