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I haven't played your campaigns, but I've watched replays of battles against Udun. And I'm curious, why did you decide to implement this mechanic (changing the troop arrangement) in this particular way? The idea itself is unusual, but as I understand it, it all ultimately comes down to finding a favorable arrangement through reloading. Would the balance change significantly if you made it so that in the battle with Udun, the "no tactics" rule applies (like with Nibros) + some rearrangements are performed on the two lines where the player has positioned their troops? This would move away from standard formations but without creating such a strong element of randomness (which there already is too much of in this game). Chess by Fischer in Heroes . But these are just my thoughts. And I also want to say that you have many interesting ideas (I've read comments about playthroughs and watched replays), sometimes I even want to try playing them myself.