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In Morrowind, the system seems to be similar. Or not? I'm already getting confused, especially since I played Oblivion a long time ago. I remember that when leveling up, I would increase the stats that I could boost by +5, +3, etc. Usually, this was dexterity, strength, and something else. Then, I would try to use skills that were tied to other stats more often, so that they would give bigger bonuses. As a result, I ended up leveling up relatively evenly and not getting to the point where I was putting +1 into the remaining stats at the end (not counting luck, of course). I think that at the end, I almost maxed out everything to 100, except for willpower or something like that, and of course, luck.