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#80
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What difficulty level did you play on? I'm just mildly confused by your walkthrough about clearing Zehir's territory. On Hero difficulty, all the starting areas are impossible to clear with Zehir, period. You can only take one stack at a time, either the 100 Goblins guarding the Goblin building or the 50 Dancing Blades guarding the gold. All other stacks are much stronger than these, and they're also upgraded. It's simply impossible to clear with Zehir. The same goes for Gothai, as his army won't be enough to defeat anyone, even to clear the basic weak neutrals in the center of the map before the inner garrisons. And the guards at the Orcish buildings are even stronger than those in the center. In my game, they were guarded by 30-40 Gnomish Priests, 100-120 Ghosts, 5-6 Cyclops, and others. So, I cleared everything with a female hero using archers, but I didn't manage to gather enough troops before the first hero arrived, and I couldn't withstand the attack. Overall, I haven't figured out what needs to be done to accumulate enough troops. The neutral stacks are very tough; the previous Master campaign was much easier than this mission. Gothai is generally the easiest to play (Orcs aren't a problem, and he always wins), but you need to capture his buildings first. In general, I cleared the entire center before the inner garrisons and didn't have time to reach the mines. I also cleared all the enemies around the perimeter of Zehir's territory, except for those near the Orcish buildings and inside the perimeter. I cleared half of the forest to the right of the center and half of the area to the right above the forest, up to the building that upgrades unit classes. This took me a month and a week, and by that time, the Demon hero arrived at the central castle and easily defeated me. None of the reinforcements arrived; I didn't understand what I needed to do for them to arrive. The game says that you need to capture the outer garrisons, but how can you capture them in the first month? It's impossible. As a result, they died without even appearing on the map. Overall, I've come up with a few ideas on how to improve the start, but even if I gather all the troops of one hero and clear Zehir's territory (I'm not even considering Orcs, as you need 6-7 units in the army to clear it), I still don't see a clear advantage over the first Demon. I'll probably try on Veteran difficulty, with the Anlak hero. I suspect that the campaign might be conflicting with Eva, which enhances the AI and units on the map. I don't remember all the buffs of this mod, as I downloaded it a long time ago. I remember looking for ways to make the bots move faster and the neutrals stronger. Maybe that's why the neutrals are so tough in this campaign. Although I downloaded other campaigns recently and successfully completed them, and I didn't notice anything like that; I would even say that they were very easy. And yes, by the way, Zehir's ability isn't working for me. Elementals don't appear after a unit dies. So, something is wrong. I've completed all previous maps and Master campaigns with this mod, so I still think the problem isn't with it. There are no other campaigns in the folder, only 3 multiplayer maps, two of which are Master campaigns and one is a Ganrithor map, which doesn't have any mods or special scripts.