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I completed it in 76 days with a hero, and I got a Thunderlord. Overall, it could have been completed in 64 days; I wasted 12 days on pointless logistics. In general, it's an easy map, a comfortable playthrough. The map is surprisingly interesting, especially in the middle, although it's too easy. The final is difficult only if you don't have Light magic and you place archers next to a friendly unit (you'll get Mind Control, and without the archers, you'll lose everyone except the Ents). If you place them separately, the enemy won't cast Mind Control, and you'll pass quickly and easily. And I only managed to attack the boss once; he was stunned by lightning and archers. I only lost one unit. Thanks for the map!
Added 7 minutes ago raspisnoy
A scenario from the old days, I played it back then. I replayed it. I think anyone can complete it with a Grand hero. It's very easy. Basically, there are 5-6 battles of moderate difficulty, and that's if you try to play without losses. At the beginning, I was in the dark and was killing everyone. After joining the castle, I got 65 Gorgons, and they were expendable units. I mostly lost them. I was hesitant about taking Chaos, and I was right; it wasn't useful at all. Basically, the map is completed using a few spells: Mass Slow, Resurrection, or Regeneration, and a couple of times Berserk or Mind Control, depending on the situation. Everything is either in the castles or in the library, and there are also 2 volumes of Light/Dark magic. Thank you for the game.
I took Chaos and won with it. With that much magic, it's a sin not to take Chaos. Why bother with Mind Control and Light when you have 30 magic points at the start and a ring that gives 20% initiative, a bow, and a quiver, the latter of which could be bought in the Necropolis castle. Your archers will attack twice per turn anyway, and with Soldier's Luck, they'll keep everyone in formation. I used fairies as fodder, and also Swordsmen, focusing on archers. Moreover, in the first week, it's impossible to kill the Liches at the archer spawn without losing 1-2 units, and after that, the Ice Elementals that guard 60 Swordsmen and the Druid and Unicorn spawn. I passed the whole game with just two units. In the end, I only bought Ents and Unicorns