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Demon invasion.

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#308
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I played the third mission (didn't load the newest version). I have to say that the mission has become much more challenging than before, with no possibility of a mindless rush. I allowed myself to focus on leveling up, knowing that the neutrals are completely random. Leveling up went very well, but the stats were very poor – I got a spell on level 11 for the first time. Losing everything, I managed to reach the purple lands by the beginning of the third week. Keegan intercepted me at sea, but he died, leaving behind a 3-spell tunic. I only managed to capture the right city of the purple faction before Krag approached my starting city, so I had to retreat immediately, but I managed to grab the Phoenix cloak. Krag is an unpleasant character, with a Chaos ban, but he had enough damage. I got the Dragon greaves from him, and with 12 spells, I easily killed the brown Haggeesh. She drops a ton of great artifacts, including the Sar-Issa robe.
Basic Orcs




Next, you need to act very quickly. I retreated to the captured purple castle, quickly took the left city, and finished off the purple faction. On the next turn, Grobok emerged from the underground, so I had to retreat back to my starting city immediately, managing to grab a blue key. Before Grobok arrived, I had to reach level 5 in the Mage Guild and fully upgrade to Dark magic. I managed to do this just two turns before the defeat, grabbing berserk, vampire, and Town Portal in the city, and then quickly moved to the brown lands. I fought another fairly strong Haggeesh and finished off that enemy as well. I thought about returning to my starting underground, but on the portal from the brown faction, the Chaos Demon stood. I had to spend a week leveling up, gathering orc reinforcements. I broke through the portal with cyclops and a vampire, and then the mentor, cast Chaos, and almost completely cleared the area, because from now on, I will have to fight only with an orc army.
Breaking through to the mentor

I spent a couple more weeks traveling through the teleports, clearing several islands. After that, I gathered all the orc army that had accumulated in the brown castle and moved to attack the orange faction. On the way, I was intercepted by Garuna with a huge army, but I managed to defeat her, preserving the main striking force – the cyclops. Then I immediately broke through the garrison to the orange faction and quickly captured its cities.
Garuna and the garrison

Grobok continued to roam around my starting underground, while I cleared the orange island and gathered a couple of weeks' worth of reinforcements from the five cities. This was enough to deal with Grobok's army, although the battle was quite difficult, but he couldn't handle fifty cyclops with a vampire. Victory.
Grobok


The mission is good. After the update, it was possible to preserve the previous dynamics of the game, and the fix for old exploits maintains interest in the game in the endgame. But there are some shortcomings: - The AI is still stupid when it is in the player's starting underground. It had all the opportunities to go to my only city in the brown lands, as well as to sail and defend the central island. But it preferred to clear my underground. - There is a possibility of getting a softlock. There is only one path to the brown or purple lands along the water, and if you place a lot of ships on the coast, you will not be able to dock and enter these shores at all. - When capturing castles under the control of the purple faction, you are not offered to rebuild them. For the castles under the control of the orange faction, everything works normally. Apparently, there is a missing check for the owner in the trigger.
Нет войне.