How do you close the portals? A demon attacked me, I killed it, and on the very next turn, a gnome attacked and I killed him too, everything was fine. Then I immediately rushed headlong to the demon outpost, and it appeared there after 3 turns. So, I kill the demon, and it comes back again after 5 turns (you can't reach the outpost in 5 turns). It's absurd (not to mention that the Temple Elite also started rushing towards me after 2 days. The attack timer is just ridiculous. And they don't give you artifacts after defeating a hero, which is a joke. They have a set of the most elite items that buff them. If I defeated him, it should be mine, that's how it should be. And giving every creep Sandro's Cloak is just the height of fantasy. The demons only have 2 upgrades (cast a spell, friend). You can complete the map, but you have to "get lucky" with a lot of random events. Skill is important, of course, but there's also a lot of randomness here.
P.S. I closed 2 portals, head-on, because, as I wrote above, the demons come every week. I closed the demon portal, killed the Temple Elite, and closed his portal, but it's impossible to kill Grog. 760 imps that steal mana (he makes them phantoms and steals it again), gates, all the armies behind the walls, instant catapult strike (nice script, luck 1, all 10 attempts succeed). He instantly removes Darkness, and how! With vampirism, which makes 40 archdevils invulnerable. The hero is level 30, he has 29. I have a +2 spellpower cuirass, and he has a set of Sar-Iss. Of course, he has double mana, and all the spells. I'll drop the map, it's a "regen+resurrection" simulator, but even that doesn't work against the demons. You can't run away from him, he captures the castle and sits there + the gnome comes out with legions of all sorts after 2 days. This map really exhausted me, I can't think of a single good thing to say about the author. The enemy just has a counter for everything, absolutely everything. 18 battles, and all lost. And once again, the artifacts – my respects, packed with about 300 gold worth. Damn.
P.S.2 Anyway, I'm telling you, sharing my opinion, but I still won't praise it. I decided to give the demon the castle, and then a gnome also came (2 heroes) combined the gnome's army into one legion, and just because he had nothing else to do, he killed the demon! Beautiful. Then I closed the gnome's portal, and then it was just a matter of course. I lured the gnome out of the castle, took the castle, and had a battle that lasted an hour. Waiting for the guy to spend 200 mana with the Sar-Iss ring and then use the resurrection simulator. I cleared the map a bit, reached level 35, passed 1 wall, and then I felt incredibly bored. There are 260,000 pikemen, 10,000 assassins, 10,000 priests, in general, all the enemies in numbers are a "legion." All the battles became just very long. You subdue 1 stack, berserk 2 stacks, blind 3 stacks, of course, they managed to attack a couple of times, you resurrect all the warriors and casters in about 15 turns, and then you spend another 5 minutes hacking away at a stack of several thousand AFK mobs, it's fun-damn. I don't understand why there are such large unit increases. 1000 priests or 20,000, it's just a difference in time, which is tiring, especially if EVERY BATTLE is like that, it's just creep grinding, it doesn't create any interest, I don't know, maybe I'm broken and it's just a bunch of people who love this. I think it's worth playing around with the increases, it's pointless to put legions of creeps everywhere. And in general, it's strange to create a plot that you can't understand without a piece of paper with explanations. There are no hints or clues in the quests and dialogues. "Go find another golden dust," nice, good luck searching, brother. There are some cool ideas, but it all becomes too stuffy after the portals. And what about the Elrat's embodiments? 200 of them, each with 20,000 HP, are you kidding me? And with immunity to everything, how do you even kill them? With abuse like crystals or walls? And how many years would it take to damage 200 dragons with 20,000 HP each? Fortunately, they don't guard anything valuable, so you just skip them.P.S.3 I killed 3 guardians, they didn't cause any particular problems, the fire guardian is, of course, tough. All ranged units, I have about 300 liches that fly to pieces, I can't defeat them with a full army because there are 115 titans that shoot, hit, cast lightning, and most importantly – they can't be charmed. It takes a long time to deal with them, but the enemy hero doesn't give you that much time. I tried different builds. If you play defensively (all skills in defense), it's as if... he doesn't care. He has a packed-out guy, 50 fire resistance from light, 50% fire resistance from the ice shield, 25% from the gnome hammer, 20% from "undead protection from magic" in spellcasting, and 15% protection from "reflection" in basic defense, and of course, he doesn't care. I'm sitting here, looking at the skill wheel, but I can't come up with anything. If you only play with liches, they die too quickly, you can't defeat his army with a phoenix (you won't have time), and he doesn't care about the "antimagic" spell either, which is a shame. I'm out of ideas on how to defeat him, I need artifacts, but the path back is cut off, and there's nothing good on the map.