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Awakening of Evil

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#664
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Thank you very much for such a detailed review and for highlighting the problem areas. I've noted many things for myself that I will improve. Unfortunately, there were also some bugs, although I tested many aspects, including the fifth mission, several times. Regarding balance, I don't plan to significantly strengthen the neutral creatures – the goal is not to make the player struggle with every pack on the map, but I will set upper limits for stats in the second and third missions. In the third mission, I will strengthen the heroes in the castles, but not excessively – these are not the places where the player should lose half of their army. As I understand it, the final battles in missions 1-4 were of acceptable difficulty, and the strength of the Dominion was not used everywhere. In the fifth mission, it makes sense to reduce the number of enemies a bit, but the battles would probably be easier if the dungeons worked as intended. Overall, I plan to work on releasing the final version of this campaign immediately after the second update.