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Guide on adding a new model, animation, and creature to HoMMV

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found a program called Autodesk FBX Converter 2013, it's only 100MB, but it allows you to convert FBX files exported from Blender into FBX 2009 format without installing 3ds Max. There's also an FBX 2006 version, but the import plugin in Maya 6.0 is not very good; it breaks the bone bindings, so it's better to use the 2009 version. I think someone already mentioned this, but I don't remember who.
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