Added 23 hours 24 minutes ago
Unfortunately, I started praising it too early. I finished it in 153 days as the hero (it took 2 weeks to travel to the shops in search of a shield for the quest with the Titans; it didn't drop from the hero, or I sold it in the Dwarf castle because I didn't need it, so I didn't complete the quest). The most difficult part of this map is the start through the library with just one Titan; it required many saves (although it can be completed with two units in one go). I defeated Death first, and all the heroes in 2-3 turns with Armageddon and Golems; it was extremely easy. I also defeated the Devil. I approached the Phoenix at the end and immediately went to the Dungeon. The Dwarf's army was very weak; I destroyed it in 2 turns with Armageddon. The Orc was moderately challenging (not even average); I killed him in 7-8 turns with his passive skill. I defeated the Phoenix in 2 turns. I killed the boss in 6 turns. He had 150k HP, 6 initiative, and 3 speed. I had the Staff and the Lich's Cloak, and the Mage set without the staff. All the boss did was cast Subdue for 1-2 turns, and not always successfully. My troops had armor from 60 to 90 and attack from 18 to 50, so the damage was negligible. I killed him with the hero's auto-attack. The hero's auto-attack dealt 21800 damage, and the passive skill with the trident dealt 20700. I don't know if the map is broken or what. He didn't summon anything or anyone. He attacked once with the Urgash's Call, dealing damage to 2-3 units of level 1-3. Overall, I'm disappointed with the middle and end of the game. I'll give it a 5+ for the landscape and the idea, a 3- for the activity and content (quests, enemies), and a 1- for the difficulty. Thank you anyway for such an unusual experience, but I would rework the map and possibly expand it to address the issue of content and activity. And the boss seems to be broken, as are the Elementals, who only attacked or tried to cast Dark spells. Overall, it can be completed in about 3 months when you know all the routes, and even then, only because the logistics are not straightforward, and it takes a lot of turns to walk.
Added 7 minutes ago
I upgraded Logistics, Education (+25% to the hero's initiative, but I didn't get it; I spent 200k, but it didn't work), Summoning, Chaos, and Sorcery. I summoned the Phoenix only once during the game in the battle with the Orc; the rest were useless. I don't know; my troops had an initiative of at least 16, and some had 24, with artifacts and items. They all had morale from 8 to 18. The boss just didn't move. I already mentioned his low stats. He had only 250 attack and 100 defense. I defeated him with Gremlins, dealing -7 damage per hit, but after 2 turns, I couldn't attack the boss with the units; they were affected by fear during the attack, constantly.
Added 3 minutes ago
I only have the mod from Eva for the interface and faster AI movement. Everything else is standard. I haven't noticed any problems with other maps yet, but it's possible that this is why the map is broken; I don't know