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МОД: Клинок Армагеддона / Armageddon's Blade

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#750
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Regarding commanders and squires, there's one idea: in the Heroes 5.5 mod, the mechanic of adding a stack of creatures to the battlefield is implemented. In general, if the commander's data is stored in a separate location and then called from there at the beginning of the battle, it will be almost like in WoG. I think the same applies to the squire. The only thing is, I don't know how to implement the experience calculation for both.

Regarding the menu, I also understand that it might be necessary to look at it; perhaps there should be a separate image file for each resolution. The thing is, in some mods, the custom menu for the sacrificial pit and other similar objects is used, and sometimes it shifts when the mod is changed (I assume, simply because it's forgotten that the resolutions are different). In any case, I wrote my own solution in case someone encounters the same difficulties.

I'll take another look at the mod; it's interesting to explore all the central perks, see all the abilities. I'll be tinkering with it for the next week.

"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь