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Well, in the Olden Era, sometimes workarounds appear in certain cases... But so what? For Heroes, it's even better than average.
Therefore, I don't see a reason to focus solely on the fact that in the Olden Era, speed is also somewhat of an initiative. In my opinion, these are minor details...
Here, it's not just in some cases, but completely out of the blue. With this approach, there can be no talk of balance or esports. The mechanics, at its core, should be simple and intuitive.