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The Necromancer's Path.

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Oh, the Necromancer path. Well, since it's Necromancers, you're bound to win against everyone, because Necromancers are overpowered. And that's exactly what happened this time; the map was completed without much difficulty. From the very beginning, Arantir cleared out all the neutral creatures thanks to his Avatar of Death, which also levels up along with him. Throughout the entire game, I only visited the main city with the main hero once, to learn all the spells. The army consisted only of vampires and ghosts, and maybe a few skeletons, which I used only a couple of times. The whole game was played using only vampires and ghosts, with the exception of the final battle, where I gathered a lot of troops.
  
  When I was clearing the territory, everything was fine, but I didn't manage to clear it completely, and Giovanni appeared. So I decided to quickly take out this fool and, at the same time, capture the second Necromancer Castle, although I had originally planned to start with it and then go fight the humans. But then I was in for an unpleasant surprise. There was a barrier there that prevented me from reaching him. So I had to constantly endure his raids, and therefore I continued to clear the territory near him. I got rid of the swamp with the ghosts; I got tired of constantly running into them, so I waited for Giovanni to take the artifacts. Along with Giovanni, the Blue player also started coming here as if it were his home. But only when I returned to catch him, the human would immediately teleport home, while the orc always stayed; I defeated him. On the way, I ran into a Witch and gave her a cloak to block Giovanni, so I could finally finish all my tasks and go to the Blue player (I regretted giving away the cloak later). I went to the Blue player and started attacking, captured the city, and then Giovanni became active again because the time limit expired. This time, I brought my second strong hero with the entire army; it was Ravenna, and I just stood near the portal, not letting him out. After that, I also took out the orc. Then I prepared well and went to the final boss. He cast Anti-Magic, so Darkness didn't work very well for me; I had to defeat him that way. It turned out that he wasn't the last one, and after Vesel, Bertrand also appeared. I met him in the field, and he had huge stats; I could only defeat him that way. Well, I charmed the horses and, as always, used the Avatar with its insane damage, and I also summoned a Phoenix to help, and that's how I defeated him.

  Overall, I enjoyed the game; it was great as always. It's always a pleasure to play as Necromancers; I've always loved this powerful faction. And it's good that Arantir is back. I hope there will be more games with him. By the way, will Anastasia appear in future projects?