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Hi, author. I even registered on the forum for the first time to appreciate your work. Before I start, I'll clarify that I usually play on Warrior or Veteran difficulty, and I never even touch Hero difficulty; it's too much of a hassle, and I'm not that skilled of a player. Knowing that the map was difficult, I set it to Normal. Now, about the game itself.
The beginning is cool, with Godrick attacking you right away, and you have to win the first battle. Although, it's unclear why Godrick is there, since he's been dead for a long time. I unfortunately lost the first week because the neutrals were too strong at the beginning, so I just ran around with my heroes, exploring the territory. In the second week, I started to make progress, and after quickly leveling up to level 10, it became a little easier. I decided to play with machines and light, so there were no more problems with clearing the territory. Of course, I tried to capture the town in the quest, but I sensed some kind of trick, that it might activate some script, so I saved beforehand. And I was right. Indeed, a blue player immediately runs up with a large army. So, I rolled back and didn't touch the castle yet. Soon, a green player suddenly appeared, somehow managing to break through the horde of archdevils (I found out how he did it when I met him). I thought, "Okay, I'll go and quickly defeat him." I did defeat him, but he casts Berserk, which was an unpleasant surprise for me. And my light is not fully upgraded, so I can't remove it. After defeating him, I immediately ran to capture his town and had to fight him again. But even that result didn't satisfy me, and I decided to do it differently. In general, during the game, I noticed that he wouldn't attack the castle when I wanted to defend it. I don't know if it's intentional or not, but no matter what I did, he wouldn't touch my town, ignoring it. Instead, he attacked random heroes. So, I sent the heroes away from him, and while he was distracted by them, I quickly took his town, and then returned to my own to gather my army. And when he ran to his town, I quickly caught him and this time, with a larger force, I defeated him with much fewer losses; his berserk didn't save him this time.
With that, all the difficulties of the game ended. From this point on, it became a simple, easy walk across the map. I rebuilt the cursed town, making my troops a little bigger and stronger, and then took the quest town and ran to the top. I didn't take Lorica, I left Colgar. I didn't mentor, the upgrade was fine for me. Jessica ran up again, this time with an even larger army. But this time, I wasn't afraid of her like I was the first time. I defeated her without much effort; the dwarves are strong on their own, and with light, they simply become a killing machine. And so on, I continued to walk around the map, destroying everything, while completing the quest in the cave with the necromancer. I also easily defeated Kirdan, although I didn't get the correct ending the first time.
Well, overall, I liked the map. The scenario is very good. A pleasant and interesting plot, well-written dialogues (although they were long, so I had to read them faster, which wasn't very convenient), excellently designed locations, and the map design pleased me. I rarely play fan-made scenarios, only if there's something interesting. And this map is now one of my favorites.
The only thing I didn't understand from a lore perspective is that, as I understand it, about 200 years have passed since Dark Messiah. And here, in the plot, Sareth chose his father's side, freeing him from prison. But how did it happen that they still haven't destroyed all of Ashan? After all, freeing Kha-Beleth meant literally the end of everything, and quite a significant amount of time has passed. That's the only thing I didn't understand. But otherwise, everything is excellent.
The beginning is cool, with Godrick attacking you right away, and you have to win the first battle. Although, it's unclear why Godrick is there, since he's been dead for a long time. I unfortunately lost the first week because the neutrals were too strong at the beginning, so I just ran around with my heroes, exploring the territory. In the second week, I started to make progress, and after quickly leveling up to level 10, it became a little easier. I decided to play with machines and light, so there were no more problems with clearing the territory. Of course, I tried to capture the town in the quest, but I sensed some kind of trick, that it might activate some script, so I saved beforehand. And I was right. Indeed, a blue player immediately runs up with a large army. So, I rolled back and didn't touch the castle yet. Soon, a green player suddenly appeared, somehow managing to break through the horde of archdevils (I found out how he did it when I met him). I thought, "Okay, I'll go and quickly defeat him." I did defeat him, but he casts Berserk, which was an unpleasant surprise for me. And my light is not fully upgraded, so I can't remove it. After defeating him, I immediately ran to capture his town and had to fight him again. But even that result didn't satisfy me, and I decided to do it differently. In general, during the game, I noticed that he wouldn't attack the castle when I wanted to defend it. I don't know if it's intentional or not, but no matter what I did, he wouldn't touch my town, ignoring it. Instead, he attacked random heroes. So, I sent the heroes away from him, and while he was distracted by them, I quickly took his town, and then returned to my own to gather my army. And when he ran to his town, I quickly caught him and this time, with a larger force, I defeated him with much fewer losses; his berserk didn't save him this time.
With that, all the difficulties of the game ended. From this point on, it became a simple, easy walk across the map. I rebuilt the cursed town, making my troops a little bigger and stronger, and then took the quest town and ran to the top. I didn't take Lorica, I left Colgar. I didn't mentor, the upgrade was fine for me. Jessica ran up again, this time with an even larger army. But this time, I wasn't afraid of her like I was the first time. I defeated her without much effort; the dwarves are strong on their own, and with light, they simply become a killing machine. And so on, I continued to walk around the map, destroying everything, while completing the quest in the cave with the necromancer. I also easily defeated Kirdan, although I didn't get the correct ending the first time.
Well, overall, I liked the map. The scenario is very good. A pleasant and interesting plot, well-written dialogues (although they were long, so I had to read them faster, which wasn't very convenient), excellently designed locations, and the map design pleased me. I rarely play fan-made scenarios, only if there's something interesting. And this map is now one of my favorites.
The only thing I didn't understand from a lore perspective is that, as I understand it, about 200 years have passed since Dark Messiah. And here, in the plot, Sareth chose his father's side, freeing him from prison. But how did it happen that they still haven't destroyed all of Ashan? After all, freeing Kha-Beleth meant literally the end of everything, and quite a significant amount of time has passed. That's the only thing I didn't understand. But otherwise, everything is excellent.