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Mod requests (orders).

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#959
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Kayfenok
Could you create a duplicate of the effects with a different name for the campaign, so that the original effects in Hammers of Fate and Tribes of the East are not affected?
Everything was working. I didn't restart the mission, and the mod didn't load.

I updated the mod and the description in comment #924.
Now the mod will not conflict if there is a magic wall in Hammers of Fate, Tribes of the East, or in the map editor.