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#941
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Mооnst@r

I didn't place them anywhere, lol. They appeared where the developers created them. Two subterrain textures in Tribes of the East have lower priorities (compared to the original), which caused the paths to sink under other textures. In the game (in the screenshots), paths appeared not only directly on the ground but also on the mini-map; just compare.

I don't remember how it was in the original game. But if that's the case, then it's clear. I'll gladly add this fix to NVS. Thank you for the explanation.

Added 2 minutes later
Does this fix apply to the official scenarios?
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com

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